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Author Topic: a seemingly good guide for sartharion + 3 drakes  (Read 1034 times)
Kamira
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Disciples of the Watch


« on: December 23, 2008, 06:35:38 AM »

http://strats.fusion-guild.org/index.php/Sarth3D

it has a video!
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Kamira - 80 Prot/Prot Warrior, Cammy - 80 Frost tank/Blood tank DK, Babeofnature - 80 Bear/Tree, Dilapan - 80 Prot Paladin, Unchained - 80 Resto Shaman, 2 * 80 squishy dps
Kamira
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« Reply #1 on: December 23, 2008, 06:39:15 AM »

something that caught my attention in it:

speaking about enrage...
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Tranq shot or a rogue with anesthetic poison can remove it. Rogues can put it on two weapons and Fan of Knives to take care of multiple enraged blazes.

this sounds like an awesome trick to use to clear all kinds of groups with enrage running

any feedback from rogues if this is a known trick or comments about it's usefulness or if it's even possible?
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Kamira - 80 Prot/Prot Warrior, Cammy - 80 Frost tank/Blood tank DK, Babeofnature - 80 Bear/Tree, Dilapan - 80 Prot Paladin, Unchained - 80 Resto Shaman, 2 * 80 squishy dps
Sucuriju
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Immortal Guardians


« Reply #2 on: December 23, 2008, 09:25:09 AM »

Problem with fan of knives is that it doesn't always proc the poison. Atleast in 3.08 we can atleast spam i a bit more then every 10sec so might be lucky to get a proc in.

Don't have to have anastetic on both blades though for standard use, only oh is needed. Just have to use shiv for 100% apply.
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Zemalf
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« Reply #3 on: December 29, 2008, 10:59:18 AM »

We haven't had good'ol learn&wipe nights at all....

Any chance to give this a serious shot in the near future?
By serious, I mean dedicate two-three raid sessions to it, and try to learn it.

And reading the guide (which is great btw), it suggests just trying it with 3 drakes up, going down to 2 (killing Shadron) if 3 is too tough.
So trying and doing it with 1 drake up would be a waste, as if raid can handle 1 it can handle 2 or 3 as well.
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Stormhammer
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« Reply #4 on: December 29, 2008, 11:59:51 AM »

I think we should keep it simple until we can get thorugh naxx faster.

Once we can do naxx in 2 or 2.5 nights then we should use the spare time on sarth+drakes and malygos
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Zemalf
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« Reply #5 on: December 29, 2008, 12:21:36 PM »

I think we should keep it simple until we can get thorugh naxx faster.
Once we can do naxx in 2 or 2.5 nights then we should use the spare time on sarth+drakes and malygos

Yeh, true that. And for 3 drakes we need 25 who all dodge the wave too (with Shadron up, the wave one-shots) Smiley

Maybe do it with the drakes on 10man 1st?
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Swift
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« Reply #6 on: December 29, 2008, 01:26:21 PM »

10 man 3 drakes is the hardest encounter in the game atm afaik?

Guess it's because you've got far less flexibility in regards to class makeup
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Zemalf
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« Reply #7 on: December 29, 2008, 01:52:41 PM »

10 man 3 drakes is the hardest encounter in the game atm afaik?

Guess it's because you've got far less flexibility in regards to class makeup

hmm, might be true. many have downed it with 2 drakes in 25man, but fewer with 10. But we can't fail unless we try Smiley
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Zemalf
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« Reply #8 on: January 07, 2009, 08:50:42 AM »

To continue discussion based on experiences from 1st attempts with 1 drake up.

The linked guide (which everyone should read and watch the video btw), suggests that if going with 1 drake up, it should be Tenebron, not Vesperon.

Quote
That said, if you're going to:
    * To do one drake, kill Shadron and Vesperon

Tenebron is the one that "produces" whelps from the portal. Tenebron also doesn't have disciple, no twilight torment and 2-3k dmg whenever you deal dmg, like with Vesperon or +100% fire dmg like with Shadron (the hardest).

Thus if we'd try it with Tenebron up, we'd only have more adds to be controlled while Tenebron is up.
If all dps would blow all cooldowns on Tenebron, and whelps would just be ignored/tanked (like we do Tenebron alone when killing the drakes), I think we would do better than with Vesperon (whelps disappear when Tenebron dies I think).

But the tactics do start with avoiding flame wave and void zones, which both caused a lot of havoc yesterday.

EDIT

So first thing is to know where the caps are (either "center" or "sides", depending which dir the wave comes from).

Here's the strat I use for waves:
1) Stand in the safe spot for one wave and in the far side for the wave coming from the other
2) Turn my camera to the way the "unsafe wave" will come.
3) if the wave comes from my back, I'm already in safe spot. (no movement)
4) if it comes from front, I see the wave in addition to the bossmod warning, I strafe to the safe spot and continue
5) Strafe back to the original safe spot, or move to the other side and turn camera around.

from the "what went wrong first part of the linked guide" http://www.tardfactor.com/experiences/the-hard-way

Set spell effect to lowest

Quote
first night everyone had learned how vitally important it was to stare at their feet and to be aware of lava wave positioning.

no need to spread around at all

Quote
we thought Lava Strike spawned fire elementals when it hit people. We didn’t realize this wasn’t true until the second night. The reduced DPS caused serious issues with our ability to kill Tenebron quickly.
« Last Edit: January 07, 2009, 09:02:06 AM by Zemalf » Logged

Sucuriju
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« Reply #9 on: January 07, 2009, 08:55:44 AM »

something that caught my attention in it:

speaking about enrage...
Quote
Tranq shot or a rogue with anesthetic poison can remove it. Rogues can put it on two weapons and Fan of Knives to take care of multiple enraged blazes.

this sounds like an awesome trick to use to clear all kinds of groups with enrage running

any feedback from rogues if this is a known trick or comments about it's usefulness or if it's even possible?

Oh, I missread this totally the first time.

Yeah dual using anestethic poison and FoK would work quite nice in 3.08 but as it is now not 100% effective.
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